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Mana Gain

Buffs, heals and summons · Lineage II The 1st Throne: Hellbound

Mana Gain

Mana Gain is a skill from Lineage II Hellbound (active, magic).

Common data (all enchant levels)

Range
600
Effective range
1100
Cast time (s)
3
Cooldown after cast (s)
0
Reuse (s)
600
Duration (s)
1200
Effect level
1
Effect type
recharge_up
Bonus per level
0
Target
target
Area
single
Debuff
No
Condition
op_check_class, 29, target, 0, op_check_class, 42, target, 0
Usable in Olympiad
Yes
Effects
P Mana Charge (85)

Single level

MP / HP
180 / 0
SP
80000000
Requires
Spellbook - Mana Gain

Mana Gain: what you need to know

  • Learned by: Evas Saint, Shillien Saint.
  • MP cost: 180.
  • Reuse: 600 s. Cast time: 3 s. Range: 600.
  • Enchant routes: 2.

In-game description

Temporarily increases effectiveness of targeted recharges.
Classes that use it

Enchant routes

  • Time (+1 → +15): Temporarily increases effectiveness of targeted recharges. Enchant Time: Increases the effect's duration. MP / HP: 180 / 0.
+NLv. 76Lv. 77Lv. 78Lv. 79Lv. 80
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
+14
+15
  • Cost (+1 → +14): Temporarily increases effectiveness of targeted recharges. Enchant Cost: Decreases MP consumption.
+NMP / HP
+1176 / 0
+2173 / 0
+3170 / 0
+4167 / 0
+5165 / 0
+6161 / 0
+7158 / 0
+8155 / 0
+9152 / 0
+10150 / 0
+11146 / 0
+12143 / 0
+13140 / 0
+14137 / 0
+NLv. 76Lv. 77Lv. 78Lv. 79Lv. 80
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
+14

In other chronicles

Mana Gain: frequently asked questions

Which classes learn Mana Gain?

Learned by: Evas Saint, Shillien Saint.

How much MP does Mana Gain cost?

MP cost: 180.

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