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Humans · Lineage II The 2nd Throne: Gracia Part 2

Dreadnought

Dreadnought is a class of Lineage II Gracia Part 2 (race: Humans). It comes from Warlord.

Dreadnought: weapons, armor and skills

  • Different skills learned: 17, between levels 76 and 81.

Skills learned by level

Level 76

  • Wisdom Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Hold, Sleep, and Mental attacks.
  • Health Lv. 1 — 10000000 SP · passive · enchantable. Increases resistance to Poison and Bleed.

Level 77

  • Skill Mastery Lv. 1 — 12250000 SP · passive. Masters excellence in skills. Low possibility of being able to reuse skills without delay or doubles the duration. Influenced by STR.
  • Eye of Hunter Lv. 1 — 12250000 SP · active · enchantable. Temporarily increases P. Atk. against insects/plants/animals.
  • Shock Blast Lv. 1 — 12250000 SP · active · enchantable. Hurls a shock wave at distant enemies, cancelling their target status. Temporarily stuns them, greatly reducing their P. Def. and M. Def. Critical hit is possible. Ignores Shield Defense. Over-hit is possible. Requires a polearm. Power 2486.
  • Battle Force Lv. 1 — 12250000 SP · active. Transfers your strength to a party member. The effect can be canceled if you incur damage.

Level 78

  • Parry Stance Lv. 1 — 12800000 SP · toggle · enchantable. Uses weapon to block incoming attacks. P. Def. and M. Def. increase significantly. Speed, Atk. Spd., and Accuracy are decreased. Continuously consumes MP.
  • Earthquake Lv. 1 — 12800000 SP · active · enchantable. Inflicts a powerful hit against nearby enemies with a powerful force that cancels their current target. Critical hit is possible. Ignores Shield Defense. Over-hit is possible. Requires a polearm. Power 4848.
  • Eye of Slayer Lv. 1 — 12800000 SP · active · enchantable. Temporarily increases P. Atk. against the beasts/magic creatures/giants/dragons.
  • Master of Combat Lv. 1 — 12800000 SP · passive · enchantable. Increases the attack strength of a sword, blunt weapon, polearm, dual-bladed or hand-to-hand combat weapon. Also increases Max. CP.
  • Braveheart Lv. 1 — 12800000 SP · active · enchantable. Recovers CP by increasing combat spirit. Power 1000.

Level 80

  • Symbol of Honor Lv. 1 — 150000000 SP · active · requires Ancient Tactical Manual: Symbol of Honor. Generates a symbol that maximizes the HP/CP recovery rate of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

Level 81

  • Protection of Rune Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Rune. M. Def. is increased, and when damage is incurred, additional M. Def. and resistance to attributes are increased instantly.
  • Protection of Elemental Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Protection of Alignment; element/trait: No [Protection of Alignment] Protection of Alignment Lv.1 Resistance to tendency attributes is increased, and when damage is incurred, M. Def. and resistance to attributes are increased instantly., 0, Passive. Resistance to elemental attributes is increased. When damage is incurred, M. Def. and resistances to attributes are increased instantly.
  • Fighter's Will Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Fighter's Will. Attack power and Atk. Spd. are increased when using a short-range weapon. There is also a chance that the physical skill's power and Critical Rate may be increased.
  • Archer's Will Lv. 1 — 0 SP · passive · requires Forgotten Scroll - Archer's Will. Accuracy and range are increased when using a bow or crossbow. There is also a chance that the physical skill's power and Critical Rate may be increased.
  • Dread Pool Lv. 1 — 0 SP · active · requires Forgotten Scroll - Dread Pool. Spreads energy of fear around the area. When the Speed of a nearby enemy is decreased, it makes the enemy fearful and run away.

In other chronicles

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