Physical skills · Lineage II The 2nd Throne: Gracia Final
Sonic Storm
Sonic Storm is a skill from Lineage II Gracia Final (active, physical).
Common data (all enchant levels)
- Range
- 500
- Effective range
- 1000
- Cast time (s)
- 1.9
- Cooldown after cast (s)
- 0
- Reuse (s)
- 3
- Target
- enemy
- Area
- range
- Radius
- 150
- Target limit
- {5;12}
- Consumes
- {[energy_stone];3}
- Condition
- equip_weapon, dual, sword, blunt, energy_saved, 2
- Usable in Olympiad
- Yes
Sonic Storm: what you need to know
- Learned by: Gladiator.
- Levels: 28.
- MP cost: 55 at the first level and 90 at the last.
- Reuse: 3 s. Cast time: 1.9 s. Range: 500.
- Enchant routes: 3.
In-game description
Hurls Sword Energy to attack around the enemy with X Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
- Classes that use it
| Lv. | Value | MP / HP | SP |
|---|---|---|---|
| 1 | 155 | 55 / 0 | 22000 |
| 2 | 163 | 56 / 0 | 22000 |
| 3 | 172 | 58 / 0 | 22000 |
| 4 | 181 | 59 / 0 | 33000 |
| 5 | 190 | 59 / 0 | 33000 |
| 6 | 199 | 61 / 0 | 33000 |
| 7 | 209 | 62 / 0 | 44000 |
| 8 | 219 | 64 / 0 | 44000 |
| 9 | 229 | 65 / 0 | 44000 |
| 10 | 240 | 67 / 0 | 51000 |
| 11 | 251 | 69 / 0 | 51000 |
| 12 | 262 | 70 / 0 | 51000 |
| 13 | 273 | 71 / 0 | 97000 |
| 14 | 284 | 73 / 0 | 97000 |
| 15 | 296 | 73 / 0 | 130000 |
| 16 | 308 | 75 / 0 | 130000 |
| 17 | 320 | 76 / 0 | 160000 |
| 18 | 332 | 77 / 0 | 160000 |
| 19 | 344 | 79 / 0 | 220000 |
| 20 | 357 | 80 / 0 | 220000 |
| 21 | 369 | 81 / 0 | 240000 |
| 22 | 382 | 83 / 0 | 240000 |
| 23 | 394 | 84 / 0 | 310000 |
| 24 | 407 | 85 / 0 | 310000 |
| 25 | 420 | 86 / 0 | 400000 |
| 26 | 432 | 88 / 0 | 400000 |
| 27 | 445 | 89 / 0 | 810000 |
| 28 | 457 | 90 / 0 | 810000 |
Enchant routes
- Power (+1 → +30): Hurls Sword Energy to attack around the enemy with X Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. MP / HP: 90 / 0.
| +N | Value |
|---|---|
| +1 | 461 |
| +2 | 465 |
| +3 | 469 |
| +4 | 474 |
| +5 | 478 |
| +6 | 482 |
| +7 | 486 |
| +8 | 490 |
| +9 | 494 |
| +10 | 498 |
| +11 | 502 |
| +12 | 506 |
| +13 | 511 |
| +14 | 515 |
| +15 | 519 |
| +16 | 523 |
| +17 | 527 |
| +18 | 531 |
| +19 | 535 |
| +20 | 539 |
| +21 | 543 |
| +22 | 548 |
| +23 | 552 |
| +24 | 556 |
| +25 | 560 |
| +26 | 564 |
| +27 | 568 |
| +28 | 572 |
| +29 | 576 |
| +30 | 581 |
- Cost (+1 → +30): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
| +N | MP / HP |
|---|---|
| +1 | 89 / 0 |
| +2 | 89 / 0 |
| +3 | 88 / 0 |
| +4 | 88 / 0 |
| +5 | 87 / 0 |
| +6 | 87 / 0 |
| +7 | 86 / 0 |
| +8 | 86 / 0 |
| +9 | 85 / 0 |
| +10 | 85 / 0 |
| +11 | 84 / 0 |
| +12 | 84 / 0 |
| +13 | 83 / 0 |
| +14 | 83 / 0 |
| +15 | 82 / 0 |
| +16 | 82 / 0 |
| +17 | 81 / 0 |
| +18 | 81 / 0 |
| +19 | 80 / 0 |
| +20 | 80 / 0 |
| +21 | 79 / 0 |
| +22 | 79 / 0 |
| +23 | 78 / 0 |
| +24 | 78 / 0 |
| +25 | 77 / 0 |
| +26 | 77 / 0 |
| +27 | 76 / 0 |
| +28 | 76 / 0 |
| +29 | 75 / 0 |
| +30 | 75 / 0 |
- Fire Attack (+1 → +30): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. MP / HP: 90 / 0.
- Water Attack (+1 → +30): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. MP / HP: 90 / 0.
- Wind Attack (+1 → +30): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. MP / HP: 90 / 0.
- Earth Attack (+1 → +30): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. MP / HP: 90 / 0.
- Duel (+1 → +29): Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. MP / HP: 90 / 0.
In other chronicles
- Sonic Storm — Lineage II Interlude
- Sonic Storm — Lineage II The 1st Throne: The Kamael
- Sonic Storm — Lineage II The 1st Throne: Hellbound
- Sonic Storm — Lineage II The 2nd Throne: Gracia Part 1
- Sonic Storm — Lineage II The 2nd Throne: Gracia Part 2
- Sonic Storm — Lineage II The 2nd Throne: Gracia Epilogue
- Sonic Storm — Lineage II Freya
- Sonic Storm — Lineage II High Five
- Sonic Storm — Lineage II C5: Oath of Blood
- Sonic Storm — Lineage II C4: Scions of Destiny
- Sonic Storm — Lineage II C3: Rise of Darkness
- Sonic Storm — Lineage II C2: Age of Splendor
- Sonic Storm — Lineage II C1: Harbingers of War
Sonic Storm: frequently asked questions
Which classes learn Sonic Storm?
Learned by: Gladiator.
How much MP does Sonic Storm cost?
MP cost: 55 at the first level and 90 at the last.
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