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Elves · Lineage II C5: Oath of Blood

Elven Fighter

Elven Fighter is a class of Lineage II C5 (race: Elves). It evolves into Elven Knight, Elven Scout.

Elven Fighter: weapons, armor and skills

  • Different skills learned: 13, between levels 1 and 76.

Skills learned by level

Level 1

  • Lucky Lv. 1 — 0 SP · passive. Prevents the Death Penalty while you are Level 9 or lower.
  • Common Craft Lv. 1 — 0 SP · active. Can read common recipe books.

Level 5

  • Power Strike Lv. 1–3 — 50 SP each · active. Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power X. (Power: 25 / 27 / 30)
  • Mortal Blow Lv. 1–3 — 50 SP each · active. A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power X. (Power: 73 / 80 / 88)
  • Power Shot Lv. 1–3 — 50 SP each · active. A deadly damage-dealing volley from a bow. Power X. Over-hit possible. (Power: 65 / 71 / 78)
  • Defense Aura Lv. 1 — 160 SP · active, magic · requires Spellbook: Defense Aura. Temporarily increases P. Def. Effect 1.
  • Weapon Mastery Lv. 1 — 160 SP · passive. Attack power increase.
  • Armor Mastery Lv. 1 — 160 SP · passive. Defense increase.
  • Create Common Item Lv. 1 — 0 SP · passive. Creates level 1 common items.

Level 10

  • Power Strike Lv. 4–6 — 310 SP each · active. (Power: 39 / 42 / 46)
  • Mortal Blow Lv. 4–6 — 310 SP each · active. (Power: 115 / 126 / 137)
  • Power Shot Lv. 4–6 — 310 SP each · active. (Power: 102 / 112 / 122)
  • Attack Aura Lv. 1 — 910 SP · active, magic · requires Spellbook: Attack Aura. Temporarily increases P. Atk. Effect 1.
  • Weapon Mastery Lv. 2 — 910 SP · passive
  • Armor Mastery Lv. 2–3 — 460 SP each · passive

Level 15

  • Power Strike Lv. 7–9 — 1100 SP each · active. (Power: 60 / 65 / 70)
  • Mortal Blow Lv. 7–9 — 1100 SP each · active. (Power: 178 / 193 / 210)
  • Power Shot Lv. 7–9 — 1100 SP each · active. (Power: 158 / 172 / 187)
  • Elemental Heal Lv. 1–3 — 1100 SP each · active, magic · requires Spellbook: Elemental Heal; enchantable. Regenerates one's HP. Power X. (Power: 71 / 75 / 80)
  • Weapon Mastery Lv. 3 — 3300 SP · passive
  • Armor Mastery Lv. 4–5 — 1700 SP each · passive. Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.

Level 20

  • Expertise D Lv. 1 — 0 SP · passive. You become familiar with D-grade equipment.
  • Create Common Item Lv. 2 — 0 SP · passive. Creates level 2 common items.

Level 28

Level 36

Level 40

  • Expertise C Lv. 2 — 0 SP · passive. You become familiar with C-Grade equipment.

Level 43

Level 49

Level 52

  • Expertise B Lv. 3 — 0 SP · passive. You become familiar with B-Grade equipment.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs you can receive.

Level 55

Level 61

  • Expertise A Lv. 4 — 0 SP · passive. You become familiar with A-Grade equipment.
  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version)

Level 62

Level 70

Level 76

  • Expertise S Lv. 5 — 0 SP · passive. You become familiar with S-Grade equipment.
  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version)

In other chronicles

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