Level 20–39 quests · Lineage II C4: Scions of Destiny
Red-Eyed Invaders (Lv. 20)
Red-Eyed Invaders is a level 20 quest from Lineage II C4 (one-time, party). It starts with [Guard] Babenco. Zone: Town of Gludio.
Red-Eyed Invaders quick guide
- It starts with Babenco, in Town of Gludio.
- Level: 20. Type: one-time, party.
- Steps: 6, detailed below.
- Monsters to hunt: Maille Lizardman Scout (Lv. 22), Maille Lizardman Guard (Lv. 24), Maille Lizardman (Lv. 20), Giant Araneid (Lv. 24).
- Possible reward items: 3.
Where Red-Eyed Invaders is on the map
In-game description
The red eyes of the Maille lizardmen behold the dark shadows cast by war-ravaged Gludio Castle.
- Starting NPC
[Guard] Babenco
- Requirements
None
Reward
Walkthrough
- Talk to [Guard] Babenco (Gludio).
- Talk to [Captain] Bathis.
- Kill Maille Lizardman, Maille Lizardman Scout, and Maille Lizardman Guard to collect 100 Black Bone Necklace and 100 Red Bone Necklace.
- Talk to [Captain] Bathis.
- Kill Maille Lizardman Guard, Maille Lizardman Scout, and Giant Araneid to collect 30 Incense Pouch and 30 Gem of Maille Lizardman.
- Return to [Captain] Bathis, for reward: - 1 Baby Duck Rod - 500 Fishing Shot: non-grade - 60 Green Colored Lure - High Grade
Quest journal (game text)
- Invaders of Gludio Guard Babenco of Gludio Castle Town has recently noticed increased movements of lizardmen on the west side of town and he's seeking recruits to help defeat them. All volunteers should report to Captain Bathis.
- Destroy the Maille Lizardmen Taking advantage of confusion after the war, a savage tribe, Maille Lizardman, that came into the center of Gludio is gaining its power. Captain Bathis orders you to destroy Maille Lizardmen's vanguard and bring 100 red bone amulet necklaces and 100 black bone amulet necklaces as the evidence. Monsters to Hunt - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard Hunt Monsters: Maille Lizardman Maille Lizardman Scout Maille Lizardman Guard Item: 100 Black Bone Necklace 100 Red Bone Necklace
- Drumbeats of Victory You've destroyed the Maille lizardmen. Take your trophies to Captain Bathis.
- Search for Clues When Captain Bathis received the report that arachnids showed up during the previous battle, he suspected that there might be a conspiracy between the Maille lizardmen and the arachnids. He asks you to go investigate to see if there is any relationship between Maille lizardmen and the arachnids. Investigate both sides and look for clues to the conspiracy. Monsters to Hunt - Maille Lizardman Guards, Maille Lizardman Scouts and Giant Arachnids Hunt Monsters: Maille Lizardman Guard Maille Lizardman Scout Giant Araneid Item: 30 Incense Pouch 30 Gem of Maille Lizardman
- Obtain Evidence After much searching, you've discovered the clues to the conspiracy! Return to Captain Bathis.
In other chronicles
- Red-Eyed Invaders — Lineage II Interlude
- Red-Eyed Invaders — Lineage II The 1st Throne: The Kamael
- Red-Eyed Invaders — Lineage II The 1st Throne: Hellbound
- Red-Eyed Invaders — Lineage II The 2nd Throne: Gracia Part 1
- Red-Eyed Invaders — Lineage II The 2nd Throne: Gracia Part 2
- Red-Eyed Invaders — Lineage II The 2nd Throne: Gracia Final
- Red-Eyed Invaders — Lineage II The 2nd Throne: Gracia Epilogue
- Red-Eyed Invaders — Lineage II Freya
- Red-Eyed Invaders — Lineage II High Five
- Red-Eyed Invaders — Lineage II C5: Oath of Blood
Red-Eyed Invaders: frequently asked questions
Where does Red-Eyed Invaders start?
It starts with Babenco, in Town of Gludio. Level: 20. Type: one-time, party.
What do you hunt in Red-Eyed Invaders?
Monsters to hunt: Maille Lizardman Scout (Lv. 22), Maille Lizardman Guard (Lv. 24), Maille Lizardman (Lv. 20), Giant Araneid (Lv. 24).
Can you repeat Red-Eyed Invaders?
No, it can only be done once.
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