Lineage II C3: Rise of Darkness
Hunting zones and towns — Lineage II C3
Hunting zones and towns of Lineage 2 C3 (165): level range, teleport, monsters, raid bosses, NPCs and quests of each one.
| Name | Levels | Inside |
|---|---|---|
| Oren (territory) | ||
| Timak Outpost | 6–50 | |
| Town of Oren | ||
| Undine Waterfall | 12–50 | |
| Talking Island, Eastern (territory) | ||
| Ant Incubator | 19–39 | |
| Entrance to the Ruins of Despair | 12–23 | |
| Evil Hunting Grounds | 12–43 | Town of Gludio |
| Fellmere Harvesting Grounds | 12–30 | Gludin Village |
| Ol Mahum Checkpoint | 19–36 | Gludin Village |
| Ruins of Agony Bend | 12–31 | Town of Gludio |
| Singing Waterfall | 6–17 | |
| Talking Island, Eastern Territory | 6–36 | |
| The Neutral Zone | 15–30 | Town of Gludio |
| Windawood Manor | 15–33 | Town of Gludio |
| Windmill Hill | 14–32 | Gludin Village |
| Talking Island, Western (territory) | ||
| Talking Island, Western Territory | 3–9 | Talking Island Village |
| Nothing found. Try the English name of the item, monster or quest. | ||
Missed the C3 days? Vertex starts in Interlude
Interlude closes the era C3 opened. On Vertex you play it with rates x1, without wipes, and take the same character all the way to High Five.
Beta coming soon — it opens on 12 December at 12:00 CET.