Physical skills · Lineage II C3: Rise of Darkness
Power Smash
Power Smash is a skill from Lineage II C3 (active, physical).
Common data
- Range
- 50
- Effective range
- 200
- Cast time (s)
- 1.08
- Cooldown after cast (s)
- 0.72
- Reuse (s)
- 13
- Target
- enemy
- Area
- single
- Condition
- equip_weapon, sword, blunt
Power Smash: what you need to know
- Learned by: Orc Raider, Warrior.
- Levels: 15.
- MP cost: 22 at the first level and 36 at the last.
- Reuse: 13 s. Cast time: 1.08 s. Range: 50.
- Classes that use it
Description by level
- Lv. 1: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit available.
- Lv. 2: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit available.
- Lv. 3: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit available.
- Lv. 4: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit available.
- Lv. 5: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit available.
- Lv. 6: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit available.
- Lv. 7: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit available.
- Lv. 8: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit available.
- Lv. 9: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit available.
- Lv. 10: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit available.
- Lv. 11: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit available.
- Lv. 12: Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit available.
- Lv. 13: After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type armament. Power 287. Over-hit is possible.
- Lv. 14: After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type armament. Power 306. Over-hit is possible.
- Lv. 15: After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type armament. Power 326. Over-hit is possible.
| Lv. | MP / HP | SP | Magic level | Effects |
|---|---|---|---|---|
| 1 | 22 / 0 | 1100 | 18 | I P Attack Over Hit (90) |
| 2 | 22 / 0 | 1100 | 19 | I P Attack Over Hit (97) |
| 3 | 22 / 0 | 1100 | 20 | I P Attack Over Hit (105) |
| 4 | 23 / 0 | 1800 | 22 | I P Attack Over Hit (123) |
| 5 | 24 / 0 | 1800 | 23 | I P Attack Over Hit (132) |
| 6 | 25 / 0 | 1800 | 24 | I P Attack Over Hit (143) |
| 7 | 27 / 0 | 3600 | 26 | I P Attack Over Hit (165) |
| 8 | 29 / 0 | 3600 | 27 | I P Attack Over Hit (177) |
| 9 | 30 / 0 | 3600 | 28 | I P Attack Over Hit (191) |
| 10 | 31 / 0 | 5600 | 30 | I P Attack Over Hit (219) |
| 11 | 31 / 0 | 5600 | 31 | I P Attack Over Hit (235) |
| 12 | 33 / 0 | 5600 | 32 | I P Attack Over Hit (251) |
| 13 | 34 / 0 | 8600 | 34 | I P Attack Over Hit (268) |
| 14 | 35 / 0 | 8600 | 35 | I P Attack Over Hit (287) |
| 15 | 36 / 0 | 8600 | 36 | I P Attack Over Hit (306) |
In other chronicles
- Power Smash — Lineage II Interlude
- Power Smash — Lineage II The 1st Throne: The Kamael
- Power Smash — Lineage II The 1st Throne: Hellbound
- Power Smash — Lineage II The 2nd Throne: Gracia Part 1
- Power Smash — Lineage II The 2nd Throne: Gracia Part 2
- Power Smash — Lineage II The 2nd Throne: Gracia Final
- Power Smash — Lineage II The 2nd Throne: Gracia Epilogue
- Power Smash — Lineage II Freya
- Power Smash — Lineage II High Five
- Power Smash — Lineage II C5: Oath of Blood
- Power Smash — Lineage II C4: Scions of Destiny
- Power Smash — Lineage II C2: Age of Splendor
- Power Smash — Lineage II C1: Harbingers of War
Power Smash: frequently asked questions
Which classes learn Power Smash?
Learned by: Orc Raider, Warrior.
How much MP does Power Smash cost?
MP cost: 22 at the first level and 36 at the last.
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