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Snipe

Umiejętności fizyczne · Lineage II Freya

Snipe

Snipe to umiejętność z Lineage II Freya (aktywna, fizyczna).

Wspólne dane (wszystkie poziomy zaklęcia)

Czas rzucania (s)
2
Odnowienie po rzuceniu (s)
0
Ponowne użycie (s)
75
Czas trwania (s)
120
Poziom efektu
8
Rodzaj efektu
snipe
Bonus za poziom
0
Cel
self
Obszar
single
Debuff
Nie
Warunek
equip_weapon, bow
Użycie na Olimpiadzie
Tak

Snipe: co warto wiedzieć

  • Uczą się jej: Hawkeye.
  • Poziomy: 8.
  • Koszt MP: 28 na pierwszym poziomie i 34 na ostatnim.
  • Odnowienie: 75 s. Rzucanie: 2 s.
  • Ścieżki zaczarowania: 2.

Opis z gry

Przez 2 min zwiększa celność użytkownika o X, atak fiz. o X, zasięg o X i szansę na atak krytyczny o 20% przy użyciu łuku. Podczas używania umiejętności nie można się ruszać. Wymaga łuku.
Klasy, które jej używają

Hawkeye

Poz.by 1by 2by 3MP / HPSP
131245028 / 0410000
231345029 / 0440000
3414510030 / 0530000
4415510031 / 0580000
5516615032 / 0980000
6517715033 / 01030000
7618820034 / 01330000
8619920034 / 01900000

Ścieżki zaklinania

  • Moc (+1 → +30): Przez 2 min zwiększa celność użytkownika o 6, atak fiz. o X, zasięg o 200 i szansę na atak krytyczny o 20% przy użyciu łuku. Podczas używania umiejętności nie można się ruszać. Wymaga łuku. Zaklinanie mocy: zwiększa skuteczność. MP / HP: 34 / 0.
+NWartość
+1202
+2204
+3206
+4208
+5210
+6212
+7214
+8216
+9218
+10220
+11222
+12224
+13226
+14228
+15230
+16232
+17234
+18236
+19238
+20240
+21242
+22244
+23246
+24248
+25250
+26252
+27254
+28256
+29258
+30260
  • Koszt (+1 → +29): Przez 2 min przy użyciu łuku zwiększa własną celność o 6, atak fiz. o 199, zasięg o 200 i szansę na atak krytyczny o 20% oraz zmniejsza szybkość ruchu o X%. Wymaga założonego łuku. Zaklinanie zmniejszenia kary: warunki umiejętności zostają złagodzone. MP / HP: 34 / 0.
+NWartośćEfekty
+193P Speed (All, -93, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+292P Speed (All, -92, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+390P Speed (All, -90, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+489P Speed (All, -89, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+587P Speed (All, -87, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+686P Speed (All, -86, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+784P Speed (All, -84, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+883P Speed (All, -83, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+981P Speed (All, -81, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1080P Speed (All, -80, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1178P Speed (All, -78, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1277P Speed (All, -77, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1375P Speed (All, -75, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1474P Speed (All, -74, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1572P Speed (All, -72, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1671P Speed (All, -71, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1769P Speed (All, -69, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1868P Speed (All, -68, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+1966P Speed (All, -66, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2065P Speed (All, -65, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2163P Speed (All, -63, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2262P Speed (All, -62, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2360P Speed (All, -60, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2459P Speed (All, -59, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2557P Speed (All, -57, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2656P Speed (All, -56, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2754P Speed (All, -54, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2853P Speed (All, -53, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)
+2951P Speed (All, -51, Per); P Physical Attack (Bow, 199, Diff); P Critical Rate (Bow, 20, Per); P Hit (Bow, 6, Diff); P Attack Range (Bow, 200, Diff)

W innych kronikach

Najczęstsze pytania: Snipe

Które klasy uczą się Snipe?

Uczą się jej: Hawkeye.

Ile MP kosztuje Snipe?

Koszt MP: 28 na pierwszym poziomie i 34 na ostatnim.

Dane i grafiki w tej wiki pochodzą z samej gry Lineage II. Lineage II, NCSOFT oraz wszystkie nazwy, teksty, grafiki i dane z gry są zastrzeżonymi znakami towarowymi i własnością NCSOFT Corporation. L2Sanctum to projekt fanowski, niepowiązany z NCSOFT ani przez nią niesponsorowany czy popierany. Nazwy są po angielsku, jak w kliencie gry.